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"Wandering Ryo" overview

The "Wandering Ryo" is a feminization kind of a game about a guy who starts to perform and gets an opportunity to explore his pote...

Saturday, October 25, 2025

1.8.0 is now available

The game was (finally) updated to 1.8.0.

The main changes are:

  • a new relationship scenario with new looks, character, tasks, rooms, ending, and rewards.
  • updated leveling and room reward system.

The full change log:

  • New features and content:
    • A new relationship scenario with the new character, tasks, ending, and reward.
    • A new 'fake vagina' accessory was added to the game. The tasks for the new item are unlocked after qualifying in the first pink (female) room.
      • Pants visuals were updated to reflect (in some cases) penis size and the new accessory.
      • Ending requirements were updated to respect the new accessory.
    • New viewer requests and respective actions were added.
    • Two new pink (female) rooms were added, with the male-female interaction expectations.
    • One new yellow room was added, with the new body look expectation.
    • A new 'Female' impression was added.
    • New messages are now shown in the list and not auto-triggered. The old way of displaying messages (automatically, one after another) can be enabled in the settings.
    • The day change is now indicated by a clock icon near Ryioichi's image.
    • Viewer comments during performance can now be disabled in the settings.
    • The leveling and credits acquisition system was changed.
      • Reputation was removed.
      • Score accumulation during the performances was removed.
      • The level is now increased after each successful performance in the room, given that there are no rooms of higher levels that better match the player's level.
      • The number of viewers and rounds is smaller during the first performance in the room and then increases during the next performance sessions.
      • Failing the performance does not reduce the room completion progress.
      • The 'Reduce only 1 room completion score per 5 failures' setting was removed as the room progress score cannot be reduced anymore.
      • The 'Speed up performance' setting was removed as the total number of required performances was reduced significantly.
      • The credit penalty for a failed performance or performance in a low-level room was increased.
      • There is now no need to complete the room to unlock the next one. Qualifying in a certain room unlocks the next room (if the level is high enough). All rooms now need to be successfully finished 3 times to be deemed as qualified, and 5 times to be deemed as completed.
      • Each room now has a predefined static credit reward for successful performance, which is adjusted depending on the overall performance in the room.
      • Some dialogues were updated to reflect the changes listed above.
  • Balancing:
    • Rewards for room completion were changed:
      • For exploring the room (successfully performing in it 5 times), a bonus of Club Credits will be given.
      • For mastering the room (matching all the interests and all the major room expectations at least once), a free custom item reward is given.
    • The room can now be escaped only during the first round, until any action is performed. Escaping the room does not increase the day counter.
    • Room requirements were updated to restrict entry into low-level rooms with certain impressions.
    • Impression requirements were updated so that fewer looks resulted in an 'Exotic' impression.
    • Unlocked items were redistributed between levels to try to make items of the same kind but different colors unlock together.
    • Room levels were changed to make the progression smoother.
    • Some items are now unlocked on earlier levels.
    • Some items' prices were reduced.
  • Other:
    • Added the ability to export the current game state from the error page.
    • Added the ability to restart the game from the error page.
    • The task display was adjusted to show incomplete tasks at the top.
  • Bug fixes:
    • Fixed the colors of school uniform shirts.
    • Various minor typos were fixed.
    • Fixed an error during exporting a backup string to a file and importing from a file, which resulted in no action.
  • Side effects:
    • For rooms where the free custom item reward was already claimed, there will be no reward for mastering it.
    • Unlocked rooms that follow the new ones will become locked again until the new ones are completed.