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"Wandering Ryo" overview

The "Wandering Ryo" is a feminization kind of a game about a guy who starts to perform and gets an opportunity to explore his pote...

Saturday, October 25, 2025

1.8.0 is now available

The game was (finally) updated to 1.8.0.

The main changes are:

  • a new relationship scenario with new looks, character, tasks, rooms, ending, and rewards.
  • updated leveling and room reward system.

The full change log:

  • New features and content:
    • A new relationship scenario with the new character, tasks, ending, and reward.
    • A new 'fake vagina' accessory was added to the game. The tasks for the new item are unlocked after qualifying in the first pink (female) room.
      • Pants visuals were updated to reflect (in some cases) penis size and the new accessory.
      • Ending requirements were updated to respect the new accessory.
    • New viewer requests and respective actions were added.
    • Two new pink (female) rooms were added, with the male-female interaction expectations.
    • One new yellow room was added, with the new body look expectation.
    • A new 'Female' impression was added.
    • New messages are now shown in the list and not auto-triggered. The old way of displaying messages (automatically, one after another) can be enabled in the settings.
    • The day change is now indicated by a clock icon near Ryioichi's image.
    • Viewer comments during performance can now be disabled in the settings.
    • The leveling and credits acquisition system was changed.
      • Reputation was removed.
      • Score accumulation during the performances was removed.
      • The level is now increased after each successful performance in the room, given that there are no rooms of higher levels that better match the player's level.
      • The number of viewers and rounds is smaller during the first performance in the room and then increases during the next performance sessions.
      • Failing the performance does not reduce the room completion progress.
      • The 'Reduce only 1 room completion score per 5 failures' setting was removed as the room progress score cannot be reduced anymore.
      • The 'Speed up performance' setting was removed as the total number of required performances was reduced significantly.
      • The credit penalty for a failed performance or performance in a low-level room was increased.
      • There is now no need to complete the room to unlock the next one. Qualifying in a certain room unlocks the next room (if the level is high enough). All rooms now need to be successfully finished 3 times to be deemed as qualified, and 5 times to be deemed as completed.
      • Each room now has a predefined static credit reward for successful performance, which is adjusted depending on the overall performance in the room.
      • Some dialogues were updated to reflect the changes listed above.
  • Balancing:
    • Rewards for room completion were changed:
      • For exploring the room (successfully performing in it 5 times), a bonus of Club Credits will be given.
      • For mastering the room (matching all the interests and all the major room expectations at least once), a free custom item reward is given.
    • The room can now be escaped only during the first round, until any action is performed. Escaping the room does not increase the day counter.
    • Room requirements were updated to restrict entry into low-level rooms with certain impressions.
    • Impression requirements were updated so that fewer looks resulted in an 'Exotic' impression.
    • Unlocked items were redistributed between levels to try to make items of the same kind but different colors unlock together.
    • Room levels were changed to make the progression smoother.
    • Some items are now unlocked on earlier levels.
    • Some items' prices were reduced.
  • Other:
    • Added the ability to export the current game state from the error page.
    • Added the ability to restart the game from the error page.
    • The task display was adjusted to show incomplete tasks at the top.
  • Bug fixes:
    • Fixed the colors of school uniform shirts.
    • Various minor typos were fixed.
    • Fixed an error during exporting a backup string to a file and importing from a file, which resulted in no action.
  • Side effects:
    • For rooms where the free custom item reward was already claimed, there will be no reward for mastering it.
    • Unlocked rooms that follow the new ones will become locked again until the new ones are completed.

Tuesday, April 29, 2025

1.7.0 is now available

The game was updated to 1.7.0.

The main changes are:

  • A new ending, with breast sizes as a reward
  • A new 'story' type mini-game (and four tasks of such type)
  • New sports shorts (this one was mainly added to make possible satisfying of 'Male clothes' request in the 'Doube' room.

The full change log:

  • New features and content
    • A new 'story' type of mini-game was added. The goal is to follow the story and complete it by making correct choices along the way. Four story tasks were added to improve various game episodes.
    • A new 'talk' type of task was added. This one is supplemental and is represented by a simple dialogue initiated by the player.
    • A simple XXL breast unlock on a certain level was replaced with a series of tasks.
    • A new ending was added, with two new breast sizes as a reward.
    • A new Fantasy mode was introduced.
      • The fantasy mode is a representation of dreaming, where body features not achievable in the regular game story will be available.
      • In the Fantasy mode, it is not possible to interact with other characters, go to the club, go shopping, or do a task.
      • A new 'fantasy' type of body feature activator was added. When fantasy-related body features are active, the game switches to Fantasy mode.
    • New sports shorts were added. The new shorts fit all hip sizes and thus can be used to match the male clothes desires in the 'Double' room.
  • Other:
    • An entry about the 'QuotaExceededError' error was added to the FAQ section.
    • A new feedback form link was added to the FAQ/Contacts section.
    • The 'Quality of Life' options reminder will now be shown on level 3 instead of level 1.
    • 'Double' room breast requirements were changed from 'Small' to 'Average' to reduce desire conflicts.
  • Bug fixes:
    • The 'Steward' ending level was too low. It was changed to match the minimum possible level for this ending.
    • Fixed the backup string 'Copy' button functionality in Chrome on Android devices.
  • Side effects:
    • New tasks may be marked as completed depending on the game progress.

I'll be busy for the next few weeks, so the development of the next version will go slower than usual.

Saturday, March 8, 2025

Wandering Ryo 1.6.0 is now available

The game was updated to 1.6.0.

Th main changes are:

  • Two new endings

  • Export/import of the  game state to/from file
  • A new 'information discovery' type of mini-game (seen in three new tasks)

  • Various user experience improvements

The full change log:

  • New features and content:
    • Two new endings (with respective rewards) were added.
    • Export/import functionality was added. It is now possible to save the game state to a file as well as load it from a file.
    • A new 'information discovery' type of mini-game was added. The goal is to collect relevant pieces of information and avoid irrelevant ones.
    • User experience was improved:
      • Several pop-up windows now appear more smoothly.
      • Two new settings were added to the 'User Experience' section, which allow making tooltips smaller. The smaller tooltips should be generally more usable and convenient in both desktop and mobile browsers.
        • 'Compact wardrobe tooltip' allows replacing the items in the tooltip with the available colors. In addition, the item name is hidden from the tooltip during the performance when this option is enabled.
        • 'Compact session actions tooltip' allows replacing a longer description of the action effect with a shorter plain list.
      • Wardrobe and actions tooltips will now appear with a slight delay to make it possible to move the cursor across icons without triggering the unwanted tooltip.
    • The viewers will now occasionally give short comments on Ryoichi's performance.
  • Other:
    • Updates to endings were made.
      • Ending icons were moved to the ladder and placed against the level range in which they are unlocked.
      • The after-ending wording was rephrased to imply dreaming. The icons were updated. The time-lapse effect was replaced with a simpler one.
      • The game does not anymore recommend completing the second ending of the line after completing the first one.
      • Endings do not anymore require other endings of the same line to be completed.
      • Ending rewards are now listed in the tooltip after the ending is explored.
      • Endings can be reviewed after exploration. Endings that were already explored before this update will have one of the predefined Ryoichi images shown.
      • Clicking on Ryoichi's image on the ending screen now takes off the clothes (if there are any).
    • Related tasks are now grouped on the Tasks tab.
    • Task complete notifications were added.
    • Look/Impression change notifications were added.
    • Minor dialogue updates were made.
    • Total stats seen in the Game Stats screen will not reset now when the game state is reset.
  • Bug fixes:
    • A bug with a stuck scroll position during the tab switch was fixed.
  • Side effects:
    • New tasks may be marked as completed depending on the game progress.

Thursday, February 6, 2025

Wandering Ryo 1.5.0 is now available

The game was updated to 1.5.0.

It does not contain much new content or major changes but rather adds several features requested by the players.

The main changes are:

  • A basic piercing was added. I am not too happy with the result, as I did not find a way to make these small elements look nice.

  • The hair now grows as time passes, and it is now possible to cut, start and stop shaving it.

  • A help screen was added for the date game. Hopefully, it will make it a bit less frustrating for those who don't like it :)

The full 1.5.0 changlog:

  • New features and content:
    • Hair growth was added.
      • Hair grows as time passes.
      • It is now possible to stop shaving the head.
      • It is now possible to cut and shave the hair.
      • Two new items were added that unlock hair styling.
      • New hair spray items for hair coloring were added.
    • New activities for repetitive hair shaving were added.
    • Piercing was added for ears, eyebrows, nose, lips and (partially) nipples.
      • Piercing becomes available for purchase early in the game.
      • Some rooms provide bonuses for having certain types of piercing.
    • A help screen was added for the dating game. It will automatically show up when the player starts the date for the first time, and can also be toggled anytime during the date.
  • Bug fixes:
    • Fixed the bug when the library sometimes crashed because of the custom items.
    • The ending tooltip will not show requirements if it was already explored.
    • Several typos were fixed.
    • A bug with the black mask being put automatically on when needed was fixed.
  • Other:
    • Some endings will now require Ryoichi to have natural hair (and not wear wigs).
    • 'Cosplay Stock - Wigs' shop was renamed to 'Cosplay Stock - Hair' to better reflect its goods.
    • Hairstyles are now listed in the library.
    • The multi-item indicator (*) is now shown in the top-right corner instead of the bottom-right corner.
  • Side effects:
    • Some hair-related activities may be added after loading the game.
    • Some hair-related items may be added to the shop after the performance.
    • Depending on the level, multiple piercing offerings may be unlocked after the next performance.
    • There is a small chance that a level will change (by one level) on the game load due to a minor experience distribution update.

In the next release, I also don't plan to add many changes; I want to make some  UI updates in the club screen (to make room for the new endings), maybe add one or two new endings, and try to make UI improvements in other screens.


Wednesday, November 20, 2024

1.4.1 and 1.4.2 - several bug fixes and minor improvements

 ​The game wa updated to 1.4.2, fixing several bugs and adding minor improvements.

Changelog:

  • 1.4.2
    • Bug fixes:
      • Fixed a bug when new actions were enabled immediately during the performance before the corresponding dialogue occurred.
  • 1.4.1
    • Bug fixes:
      • Fixed a bug when putting on a custom glasses item did not remove the current glasses of another type.
      • Fixed a bug when taking off an item was mistakenly considered as using an item of a certain type.
      • Removed extra purchase logging that unnecessarily increased space needed for game saves.
    • Other:
      • Added the error page to show useful information instead of a blank screen for cases when an error happens.
      • Improved requirements for a lipstick-related dialogue trigger.
      • Improved purchase hints for stockings.

Thursday, November 14, 2024

Wandering Ryo 1.4.0 is now available

Wandering Ryo was updated to 1.4.0.

The main changes are:

  • Tasks 


  • Shoes

  • A few new clothes (pants, a t-shirt, glasses, socks)
  • Free reward selection after each room completion



  • A library with information about most of game elements and how to get them


I'll take a break after this release.


The full 1.4.0 changelog:

  • New features and content:
    • The Library was added.
      • It lists all items, activities, actions, and most of the body features that can be encountered in the game.
      • It was designed to help find out how to acquire certain body features.
      • It is accessible from the main game menu.
    • Tasks were added.
      • Tasks are accessible through the 'Tasks' tab in the Home.
      • Tasks need to be completed to smoothly progress through the game.
      • For existing game progress, some tasks may be auto-completed.
      • For now, there will be one task type - considering a certain important decision, which involves following the train of thought and filling in the blanks.
    • Shoes were added to the game: slippers, sandals, sneakers, school shoes, flats and pumps.
    • New items were added: pants, a T-shirt, glasses, and short socks.
    • Room completion rewards were added. When the room is completed, it will be possible to pick a free item with custom colors as a reward, from a set of predefined items (which depends on the room that was completed)
    • Cheats were added. See FAQ for more information.
  • Bug fixes:
    • Missing items were added to the Stats page.
    • Fixed heart colors in some of the affair requirements.
    • Fixed text in the item return confirmation window.
    • Various visual bugs in clothes were fixed.
  • Other:
    • Items' names letter case was changed to match the rest of the game elements.
    • The settings icon was changed.
    • The white color was made a bit dimmer in some clothes.
    • Vast T-shirts will now partially satisfy the desire to see male clothes.
    • The completed rooms now cannot be un-completed, even when the room completion progress decreases.
    • Prices were updated (mostly decreased) along with the credit gain rate to improve the playing experience.
    • Various shop item availability levels were updated (mainly reduced).
  • Side effects:
    • Several new initial items will be added for the existing game states.
    • Slippers will be put on for the existing game states.
    • New items will be added to the shops for the existing game states.
    • Room completion status will be set for the existing game states.
    • Completed rooms will have room rewards available for pick-up.
    • New items may be added to shops for the existing game states.

Sunday, October 6, 2024

The Library was added to the preview version

The Library with all game items, activities, actions, and most of the body features was added to the preview version.


It is mainly designed to help find out how to acquire certain body features.



Thursday, September 26, 2024

Wandering Ryo 1.3.0 is now available

Wandering Ryo was updated to 1.3.0.

The main changes are:

  • The new profile view:


  • Wigs are now sold in sets:

  • 6 new hair styles


  • Dialog window redesign (the message medium is now displayed), and a few new dialog icons

The full 1.3.0 changelog:

  • New features and content:
    • Six new hairstyles were added.
    • The dialog window was redesigned a little and now displays the way each phrase is conveyed.
    • A popup with a profile page was added, which includes general info about Ryoichi and also allows updating the photo and the nickname.
  • Bug fixes:
    • Scars visibility is now properly calculated on game load.
    • Post-date dialogue now happens within the same day.
  • Other:
    • Wigs are now sold in sets of three.
    • A few new dialogs with respective diary entries were added.
    • A few dialogs were modified a bit.
    • A few new dialog icons were added to be used with the new information discovery messages.
    • The settings help page was updated.
    • Minor art updates and fixes were done.
    • The mask is now taken off automatically after the performance to improve the dialog experience.
  • Side effects:
    • A set of wigs may already contain a wig that was bought previously; this does not affect the set price.
    • Ryoichi's reaction on his profile page may be inaccurate for ,the 20+ level game states.
    • The number of likes will be approximated for existing game states. 







Sunday, September 8, 2024

1.2.2 - various fixes and ability to complete the game faster

The new 1.2.2 version was published.

The main change is a new option that allows faster game completion. This was added mainly to address comments about slow / repetitive game progression, and also may be useful for those who want to restart the game and complete it again.

The full changelog:

  • Bug fixes:
    • 'Bottom clothes' desire reward was increased from 1 to 10 points.
    • When reaching the maximum level, the performance report could show negative extra reputation value. This was changed to show 0 instead.
  • Other:
    • A new Quality of Life option was added that allows faster completion, by reducing the number of rounds per performance, while keeping the reputation received at about the same level.
    • A few dialogues were updated to remind that the Quality of Life options can be used to make the game easier and/or faster.
    • A few early-level dialogs will now be triggered one level earlier.
    • Minor UI updates.

Tuesday, April 9, 2024

1.2.0

The game was updated to 1.2.0.

Skin and eye colors were added, along with the ability to create custom skin and eye colors.



As with other items, starting from the level 93 (as of now) the player will be able to create custom skin and eye color items.

(I wish I considered custom color feature earlier; I would then probably add less cloth and wig colors to the game).

The full changelog is:
  • New features:
    • New skin and eye color-changing items were added (available on levels 23, 26, and 33). These items with custom colors can also be ordered starting at level 93. Extra room interests will now include skin and eye colors.
    • A new Quality of Life option was added that allows increasing allowed number of mistakes during dates.
  • Bug fixes:
    • A few incorrect item descriptions were fixed.
  • Side effects:
    • Experience per level requirements were slightly changed; in some cases, the level may be reduced by 1 when loading state from the previous version.

I'll take a break now and later see what to do next.



Thursday, March 28, 2024

1.1.0

1.1.0 is out - the new version adds an ability to create items and clothes with custom colors.

As of now, it is unlocked at level 93.






Thursday, March 7, 2024

1.0.1

 v1 is finally out!

The main changes inlude richer relationship development and the diary which reflects the game progression.





The full changelog:
  • New features:
    • Interactions with other characters were extended to comprise several relationship stages, including new dating mini-games. Character-dependent Club actions will only be available when certain relationship stages are reached.
    • The diary was added. The diary reflects decisions and impressions of Ryo's wanderings.
    • The 'Restore' activity was replaced with three new 'Rest' (1, 3, and 7 days long) to allow skipping time for a small fee.
  • Balancing:
    • Experience requirements were increased so that level 100 is reached around the time when all the rooms are completed. Previously, after reaching level 100, the player had to complete several more rooms to be able to get 100% completion.
    • Club Credits gain was re-balanced to be less at the beginning and increase as the level increases.
  • Other updates:
    • Experience will not be given when the player plays with the mask after the point in the game when it should be taken off.
    • The game will not be auto-saved when the auto-save is on and the page is refreshed or closed - this caused bugs with an inconsistent game state.
    • Some dialogs were swapped to make the story better.
    • 'Club Currency' was renamed back to 'Club Credits'.
    • The 'AI Camera' item (available from the previous game versions) was retired.
    • Minor updates in icons and levels when certain items and activities become available.
    • The dialogue options were replaced with a more common and simpler Protest / Ignore / Hesitate / Accept / Embrace set.
  • Bug fixes:
    • The experience shown when the top level was reached was incorrect.
    • When using character zoom, scroll bars were not shown properly.
    • It was possible to use vouchers during certain procedures on the same body parts - this resulted in weird behavior.
    • The actions tooltip is now not clipped.
    • Auto-save (when enabled) did not run after finishing Club sessions.
    • Scar vouchers sometimes did not work properly.
  • Side effects:
    • Character-dependent Club actions will only be available when certain relationship stages are reached.
    • The level will be reduced to accommodate the new experience requirements.
    • A few new dialogues may pop up one after another on loading the previous version's game state.
    • For existing game state, diary may have be incomplete / have incorrect record dates.

Sunday, January 21, 2024

Development update - dating and progress balancing

I've completed most of relationships / dating functionality; now I'll need to add many texts and dialogues to fill the missing pieces for all the characters.

Once this is done and tested, and a few outstanding bugs are fixed, I'll release it as version 1.0.0.

The relationships screen will now show requirements for stages:


Dating will be a prompt-guess mini-game.



I also updated the the experience curve.
It was not a curve actually (the purple one), and when the player reached level 100, there was still a lot of incomplete rooms.
If was updated (the blue one) so that getting level 100 happened around completing all the rooms.


Friday, December 22, 2023

Improving in-game relationships development + diary

One of the biggest gaps in the game for me is a poor relationships model, so I decided to try improving the interactions with other characters so that they also included explicit preferences and multiple datings in order to be able to invite character and unlock actions with them.

Dating would be sort of mini-games, but in case I won't have time to implement it, it may be a simple click-to-complete-the-date event.

Here is an early preview of relationships screen (some icons will be clickable, with other having a tooltip showing missed requrements).




I also want to add a diary which would reflect the progress.





Tuesday, December 5, 2023

0.8.1

Recently I have made some small changes (fixed some bugs reported in this thread and added few more reaction dialogs) and updated the online version to 0.8.1.
At this point I see the game as more or less complete (the way I imagined it at the beginning), so if I won't get to working on the next major feature anytime soon, I think I'll consider the game as complete.

Saturday, October 14, 2023

Taking a break

I'll be busy for the next few weeks, so there will be no major updates anytime soon.

Saturday, September 23, 2023

0.8.0 and the gameplay updates

The main focus of 0.8.0 was on reworking session gameplay, making is visually simpler and a little more challenging at the same time. 



Changes:

  • Gameplay rework:
    • All previous body-related expectations were moved to the room-level requirements and interests, and are now displyed in the tooltip. Some of those are required to enter the room, while others would only provide a bonus score if matched.
    • Opening an ending now does not complete the game, and allows exploring alternative endings without restarting the game.
    • Clothes-related expectations are now sorted and displayed in particular columns depending on the target body part.
    • Any expectations that were partially matched, or not matched, and stay for the next round, are marked with an '!' mark and now can only be matched exactly (partial match will not work); this change was done to reduce the value of partial matches (e.g. bra) so that changing clothes was done more frequently.
    • Makeup and wigs now cannot be changed during the session (let's say, not to break the performance image); there is little value in these now that most of the body-related expectations are available before entering the room.
    • More details are now available at the end of each session.
  • Balancing:
    • Hitting the dislikes limit in the last round will now not fail the session.
  • Other updates:
    • Clothes that cannot be used are now not shown during the sessions - to save space and reduce noise.
    • Actions that cannot be performed because the partner is missing are now not shown on the small screens - to save space.
    • Last rooms of each line now cannot become low-level.
    • The viewers' info was moved from the top to the left - to save space (the viewers' block takes less space and looks better on small screens).
  • Bug fixes:
    • Using the 'no-scars' voucher did not reset scar recovery and caused scars-related expectations not to work properly - this was fixed.
  • Side effects:
    • The level may change a little (one up or one down) after re-balancing the leveling.

Sunday, September 10, 2023

Development update - room / sessions interests updates

A quick update on room and session changes I am working on:


1. Most of the body-related interests will become requirements of the room.

I realized that it is not possible to change the body features (except hair length and make-up) during the sessions, so there is little sense in showing these interests during the sessions; moving them to the room requirements will allow prepare better for the session, and also make session UI less cluttered (more on the empty cell in #2):




Primary interests will be mandatory (it will not be possible to enter the room if any of the primary interests are not matched at least partially).

Secondary interests are nice to have, and matching those will increase the overall experience and currently gained after the session.

The overall match % for all these interests will affect the total score at the end of the session.



2. The session will now have an optional single body-related interest instead of 4; it will not affect the reaction, but only allow to get an extra bonus score. These will be minor kinks like moles, scars, maybe hair color, etc. The idea here is that these kinks will not be known beforehand, and the player may adjust the looks in between the sessions to get a bonus score next time.


3. The clothes-related interests during the session will be updated so that if any interest was not matched during the round, and it stayed for the next round, it will need to be matched exactly (to be green), and a partial match will not work.

E.g. if the bra was a partial match for the female clothes, and the female clothes interest stays for the next round, then the bra will not match anymore (will result in the red match) and something else will need to be put on.

This is done to make the partial match clothes (bras, pants, stockings) less effective (i.e. red) next round so that the player has to change the clothes once in a while.



 

Sunday, September 3, 2023

0.7.0 and new facial featues

  • New Features:
    • New facial features were added (moles, freckles, and face scars). The corresponding items are available in 'Cosplay Stock' and are unlocked on levels 7, 12, and 20 respectively.


  • Other updates:
    • Grimacing activities are now unlocked in the opposite order (eyebrows first, then mouth expressions) to account that mask is used in low-level rooms.
    • Minor dialogue updates were made to account for new facial feaure items.
  • Bug fixes:
    • Areola re-positioning items were usable for massive natural - this was fixed.